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May 8, 2008

It’s All in the Timing

Timing: some people have it, some don’t. I must not have it. A couple weeks back I was visiting with some friends and they expressed how much fun they had at a How to Host a Murder game night. Now while I’m not a personal fan of the game (based on the two times I played it) I quickly recognized what it could be, and I’d like to believe my friends liked it for the same reasons I wanted to like it. So I’ve been keeping my eye on Dirty Secrets, a role-playing game of hard boiled detecting, and it hit me this morning, I bet my friends would get a kick out of this (plus I’ve been trying to get my friends to try RPGs).

So here’s the timing bit: they are considering leaving the state. My buddy is applying to seminaries, and his first pick is Denver. So I may have lost a chance to introduce a new style of gaming to some friends and play a cool game while I’m at it.

Timing, it just passes me by like I’m standing still.

October 21, 2007

Video Diary for Your Child

So I got the bright idea that maybe the wife and I would want to record some of our time while we prepare for the baby. Now, for the life of me I cannot imagine who would want to watch it, nor when they would want to watch it, but the idea struck and the little woman got excited (as anticipated). So we may be buying that camcorder earlier than we thought.

The question I have, what would you say [to your unborn child]?

Edited: There’s been some apparent confusion regarding the question. I’ve added the implied direct object.

May 9, 2007

Not Writing for Business

A thought struck me tonight. Most writers understand that few will be able to write full-time and pay the bills. It seems to me there might be some corollary about not writing for money (or writing in the expectation of money), for it is not likely you will earn enough money from your writing to satisfy you. Stated another way: We only have a finite amount of time per diem, and in order to allocate more time to writing one must be compensated enough so that one need not consume time merely earning money.

I will state for the record that I am not interested in writing as a business. I write stories that I want tell, not stories I think I can sell. Granted, I would love to have a wider audience, and I acknowledge that people read published material more readily than “unpublished”. There is a balance in there somewhere, but if I am ever to make money at this little hobby of mine, that will be a bonus, and probably will not affect anything in my life.

What I really wonder, is how all this will play out in the future. The Internet is full of vast possibilities, and if I were happy with an audience of 100 faithful fans it seems all to trivial to accomplish that in light of the Internet. This of course needs more thought.

March 26, 2007

Scenes as Conflicts

I got this crazy idea while working on a story. What if we were to think of our stories as a sequence of conflicts which in turn serve to resolve The Conflict of the story? Sounds like a no-brainer to me; in fact it sounds like the way we tend to write stories; I’ll go further and say we do write stories that way, but rarely so consciously.

So now I wonder how my stories would differ if I were to think of my stories as a series of scenes, each one having a conflict that drives it, and each scene resolving it’s conflict and progressing to the next.

October 4, 2006

A Writing Exercise?

I’ve had a couple of potential writing exercises kicking around in my head, only I don’t like them much. One would be to take an “underwritten” (one that lacks much detail or dialog or whose pace is too fast) fairy tale (hopefully somewhat obscure, so as not to hurt any fan feelings) and use it’s outline and re-write it. The other would be to take a fairy tale (again probably not a popular one) and re-work its atmosphere so as to make it more of a ghost story than a fairy tale.

I have two reasons for not liking either of these. The first is this sounds more like work than fun; in this case I’d be working on the craft and not the art of writing. The second is my general distaste for re-tellings; be original for crying out loud.

This does not mean I won’t do either of these, the second one appeals the most as it seems the most helpful to me, but it does mean I probably will not share them and will despise myself at some level for stooping so low. (Can we see why I don’t write much?)

September 20, 2006

Of Consequences and Sin

All actions have consequences. Every sin bears a consequence. The tricky thing is, contrary to our conditioning as children, not all consequences are immediate. When a child disobeys his parents there is an immediate consequence. However, as we grow older do we forget that some consequences are delayed? Have we forgotten that some consequences don’t come into effect until we face God after our last breath? Is this why even Christians sin? Do we sometimes think we got away with it because there were no immediate consequences? I shudder to think of the implications, especially in my own life, and of my past sins.

September 11, 2006

The Audience Dilemma

This topic is huge; I still can’t get my head around all the various aspects and angles. I’m not sure what it would take to exhaust the subject, but I’ll do my part and toss in a little something. I will not answer the age old question “How does one get an audience” for I have already asked it once before (under a different context) and I still don’t have an answer. Instead I want to lay out a dilemma I have created.

In the world of fiction I have only encountered a scant few reasons to be an author. The most obvious, and the most failed, is to write as a way to make a living (although I imagine most settle for making money). The next most obvious is to be famous, and again this isn’t all that likely. Another reason to be an author is so you can just tell stories regardless of making money. I fall in that later category.

Now it seems to me there are two basic modes of writing, and it all has to do with intent. You can write with the intent to share the story, or you can write to sooth your inner writer and forever keep your stories to yourself. Of the first kind you have those who intend to share the story via publication, and then … to share without publishing, or rather to share without getting into the business of publishing and selling stories.

If only I were the kind of writer who could content himself with writing stories for myself, or even only sharing them with my wife and any future children we might have. Unfortunately I want an audience, and yet I don’t want to publish my stories in the traditional ways. For me I write stories (or fragments in my current condition) because I want to create written art, and if I am to toil over my stories the way I tend to (perfectionism: learn to love it or hate yourself, it’s your choice) I want to share my masterpieces with the world.

I am fussy about my stories. Like most people I have a hard time taking criticism in regards to those things which I care greatly about. With the exception of my novel I have put much of my heart and soul into my stories, and often they say exactly what I want them to say and in the way I want to as well; any attempt at editing my stories is often met with hostility, which makes me an unpleasant author to work with for sure. It might be different if I cared less about the art and cared more for the craft, but I still haven’t been able to do that just yet.

Bearing this all in mind I have thought long and hard about audiences. If I want to share my stories with people I have to put them in a place where they will read them. Until I build up a name for myself I cannot expect people to find my stories if I just post them on the Internet. Thus it seems I will have to suck up my pride and submit stories for publication and take my licks, working toward that day when I can quit publication and just post my stories on the Internet. Funny isn’t it? I don’t care about the money, I just want the audience, and to me that seems much harder to come by than the money.

August 31, 2006

Gothic in Oregon?

I love living on the West Coast of the good ‘ol U. S. of A. I especially love living in the western part of Oregon where the weather is mild and the Pacific Ocean is just an hour’s drive away. If I were an anthropologist or a sociologist I might be able to give some sort of authoritative treatise on how the West Coast is different from the rest of the nation, and from the rest of the world (though it would be even more interesting to know what areas of the globe the West Coast culture is like). Alas I am but a poor Bible scholar cum author (seasoned with computer programming) so I’ll have to just conjecture and blather on.

Recently I’ve decided to try my hand at writing a gothic tale. Think Walpole meets Poe and you’ve got an idea of the tone I’m aiming for. I think I’ll have a good time with it, and I might actually write a story I would love to read. There is a bit of a problem though … I don’t have exposure to anything approaching gothic. Out here if a building is more than 100 years old its either a dilapidated barn or a farmhouse, and I don’t find those particularly haunting, chilling, nor gothic (though how odd would it be to have a barn with flying buttresses and gargoyles?).

I went “back East” once, when I was a child, to tour some of our great American points of interest, namely Revolutionary War locations, Civil War locations, and D.C. I didn’t go there on a writer’s holiday, so I fear my impressions are biased and skewed based on the historical nature of the visit. However, I do know there were a number of buildings, locations, and narrow streets that are a result of the original colonies. There are features of the landscape and architecture that are impacted from 200 years past. I know this is even more true in Europe.

So I’m trying to write a gothic story, and to get the feel and flavor I want I can’t just take a stroll downtown like Poe or Lovecraft might have been able to do. I’ll have to dig around picture books, troll the Internet for pictures and videos, and generally rely on not being there and creating a composite world for my story. So, can an Oregonian write a gothic tale that doesn’t involve a haunted barn? We’ll see.

August 30, 2006

Fragile Human Lives

It amazes me, though in a negative way, how much one person can affect another for ill. Trauma is so easy to perpetrate, and is so difficult to heal from. There is that old adage that it takes seven compliments to undo one discouraging comment; whether or not this is true (certainly it’s a bad formula) the principle holds. It takes much effort to undo wrong done to another human being. I’m just stunned when I think about how much one person can do to another with do little and in so short of a time.

For me I still am working to overcome and shrug off most of the crap an old boss burdened me with. It’s been years, and I’m mostly fine, but every once in a while I am yet reminded that his actions and words haunt me still, and I still have to deal with them. Am I the worse for it? Probably not, but I still have to deal with it, and in some situations I act differently (cautious when I don’t need to be) than I used to. Amazing, but I wish there it wasn’t. I wish this were not so impossible, but if that were the case we couldn’t affect people in a positive way either, and it’s those stories that we all love and enjoy.

A Little Theological Game of “What If?”

I was talking with my sweet little missus last night, inundating her with all kinds of conjecture, ideas, and much conversation. I fear the poor little woman couldn’t get a word in edgewise (note to self: refuse all future “energy drinks”). Somewhere in the middle of the rabbit-trail like conversation I hit upon a series of “What if” questions that sparked my writer’s imagination.

What if there was a genie who granted his master some wishes, in return for praise and public acknowledgment? What if there was a succubus who visited a young man in the night and granted his desires (though maybe not herself, but just arranged it). What if there were supernatural beings who desired worship and adoration and had it within their power to perform “miracles” (i.e. demons)?

What if the seminal genie was a demon? In exchange for some wishes he got praise and it has lasted the test of time, we still talk about genies. What if a great number of these type of mythical beings are based off of some pact made with the devil or a demon? Seems plausible enough to me for at least one or two stories.

August 22, 2006

When Gaming Intersects with Friends

Games are great little hobby, and by games I of course mean board games, card games, and even RPGs (though I personally would draw the line at SCA and LARPing, but find nothing wrong with either). There is of course one little caveat to gaming, and while it’s not a chicken and the egg situation it feels like one. Allow me to illustrate:

  1. Good players make a good game fun.
  2. Bad players make a good game not fun.
  3. Bad games are not fun regardless of the players.

Games are inherently social, and if you have a bad social time the solution is to change your social context; if you have a good social experience but a bad gaming experience, change the game. The formula is simple, but executing it is hard. Games are dependent upon a social context, and sometimes that social context is dependent upon the games you play, for some games are good and some social situations are also good, but they don’t mix well for reasons of preference.

Is there a solution? I suppose the solution would be to have a wide circle of friends with whom you can play games, and hope that you enjoy their company to play the games and hope you enjoy the games to suffer their company. Either that, or we need to have a longer discussion on friends and social contexts. Bottom line: you need to enjoy both the game and the friends you are playing with to really enjoy playing games.

August 19, 2006

Responsibility Deals a Fatal Blow to Some Games

It seems the more responsible I and my friends become the more restricted our free-time becomes. There are many reasons why this is so, and I’d love to explore this at some other time, but the why isn’t as important as the mere fact that free-time is a luxury commodity and that makes it valuable. There are some games out there which I find quite fun and engaging, and I’d love to play them as often as I can (I’m thinking specifically of Arkham Horror, Runebound, and possibly Descent though I don’t [yet?] own it) but they have one problem I’m not sure I can overcome: they all take multiple hours to play out to the finish.

I might be able to make the time to play, but can I find players among my friends who can? It seems two hours is the maximum limit for most of my game playing friends, and thus some opportunities are lost, that is until I can find more game playing friends. I wonder: how true is this across our culture? Is it just me and my friends? Is it our position in life? Or is it just a part of our culture in general?

August 15, 2006

Collaborative Storytelling

I’ve been told and I’ve read that telling stories is inherently solitary. One person tells one story and that’s it. So why do we have traditions of collaborative story telling like the good old campfire ghost story activity? Why do we still pursue this illusive dream if it’s either impossible, improbable, or ill-advised?

August 14, 2006

Responsibilty of Prayer Requests

Person A tells Person B of a trial/crisis/tribulation. Person A understands Person B is going to pray for Person A. Fast forward a few weeks (or months) wherein Person B has been praying every day for Person A based on the initial set of information. Person A now tells Person B the problem was solved (or changed) weeks ago… .

I always feel weird in these situations. Were my prayers wasted in the later days? Were the effectual? Did I fail as a friend, or did they? What does God think on this issue?

July 28, 2006

Dreaming in Color

So … what would it be like to wake up and realize your dream was in black and white?

I think I’ll have to use that in a story somewhere. That’s got to be a sign Something Is Wrong TM. I don’t think it’s particularly terrorizing or horrible, but it might be enough to help set a horror mood.

May 3, 2006

A Form of Writer’s Block?

I was browsing the documents about Writing Inform 7 games and found this:

“Installing Inform can be a little like buying watercolours, brushes and cartridge paper from an art supply shop, getting them home, setting up an easel - and then thinking: now what? Still life, portrait, landscape, abstract? What makes me think I’m an artist, anyway?”

My first reaction when I read that: “Hey! Someone actually understands what I feel like when I attempt most things creative or artistic!!” There is nothing I hate more about myself than when I have a blank canvas in front of me and nothing to do with it. It has happened with my writing, with my feeble attempts at drawing, with my calligraphy, and even with my programming.